Scripts & Changelogs
Changelog
Stay up to date with the latest features, fixes and improvements to Body Attachments EditorBody Attachments Editor
v1.0.0Released on 7/29/2026
|Bug Fixes
- 1No content available
- 2No content available
- 3No content available
Files Changed
_framework
core
_template.lua**New** — Template for adding custom framework support.
core.lua**New** — Entry point for framework core integration.
esx.lua**New** — ESX framework core integration.
qb.lua**New** — QBCore framework core integration.
qbx.lua**New** — QBX framework core integration.
standalone.lua**New** — Standalone mode support (no framework required).
lib
inventory
esx.luaInventory item event handling for ESX.
ox_inventory.luaInventory item event handling for ox_inventory.
qb-inventory.luaInventory item event handling for qb-inventory.
inventory.luaHandles item detection and prop assignment based on player inventory.
job.luaControls job-based attachment restrictions on the client.
jobserver.lua**New** — Server-side job checks for attachment permissions.
spawn.lua**New** — Handles prop cleanup and reattachment when a player's ped respawns.
init.luaBootstraps the selected framework and lib modules on resource start.
client
attach.lua
editor.lua
main.lua
sync.lua
server
main.luaServer entry point; manages attachment data persistence and player events.
shared
config.luaMain configuration file — define attachments, items, jobs, and permissions here.
fxmanifest.lua