Body Attachments Editor changelog
2 releases since 29 Jul 2026 · latest 1.2.0
1.2.0
Latest5 Aug 202619 views2 new2 fixed19 files
Before you update
Config file
Check shared/config.lua
Main config file — new options for notification framework, editor command name, and F8 keybind. Copy your settings across instead of overwriting the file.
New2
- Framework notifications are now configurable. You can choose which notification system is used for player-facing alerts, allowing the script to integrate cleanly with your server's existing notification style.
- The editor command name and its F8 keybind are now configurable in the config. Server owners can rename the command or change the default keybind to avoid conflicts with other resources.
Fixed2
- Weapon skin and tint changes were not reflecting on holstered props. Updating a weapon's metadata while it was holstered would leave the body-attached prop showing the old appearance. This is now refreshed correctly.
- Weapon components and tints were not applied to body-attached props. Attachments such as suppressors, scopes, and custom tints are now correctly reflected on the prop when a weapon is holstered on the player's body.
Files changed19
fxmanifest.lua
_framework/core/4 files
- _template.lua
- esx.lua
- qb.lua
- qbx.lua
_framework/lib/2 files
- inventory.lua
- notify.lua
_framework/lib/inventory/3 files
- _template.lua
- ox_inventory.lua
- qb-inventory.lua
client/5 files
- attach.lua
- editor.lua
- itemstyle.lua
- main.lua
- preference.lua
packages/3 files
- addKeybind.lua
- binds.lua
- util.lua
shared/1 file
- config.luaHas your settings
1.0.0
29 Jul 202615 views3 fixed21 files
Before you update
Config file
Check shared/config.lua
Main configuration file — define attachments, items, jobs, and permissions here. Copy your settings across instead of overwriting the file.
Fixed3
- Inventory changes now apply instantly — equipped body attachment props update in real time when a player picks up or removes an item, without requiring a re-equip or reconnect.
- Props that became orphaned when a player's ped was replaced on spawn are now properly cleaned up, preventing invisible or stuck attachments from persisting on the character.
- Fixed an issue where attachments would not be removed when dropping or removing an item in ox_inventory, leaving the prop stale or floating on the player.
Files changed21
fxmanifest.lua
_framework/1 file
- init.lua
_framework/core/6 files
- core.lua
- _template.lua
- esx.lua
- qb.lua
- qbx.lua
- standalone.lua
_framework/lib/4 files
- inventory.lua
- job.lua
- jobserver.lua
- spawn.lua
_framework/lib/inventory/3 files
- esx.lua
- ox_inventory.lua
- qb-inventory.lua
client/4 files
- attach.lua
- editor.lua
- main.lua
- sync.lua
server/1 file
- main.lua
shared/1 file
- config.luaHas your settings
